You get released and placed on a ship. The ship lands and you get dropped off. You go through processing as on television, a person asks you questions for paperwork before letting you enter. When you make it out of the office building area you are informed play it as you will. It is all up to you now. But what do I do one might wonder. Wander around or pick things; you end-up in stuff. I have read that it is big. I have walked from one side to the other through various characters. There are differing regions. Things lie off the beaten path. The roads are more like paths. There is a map one can reference and posts at road intersections indicating which near-by place is in which direction.
Certain towns seem to have certain things. Some are bigger. Some are smaller. All have people with information. Some poeple are there with quests . As you do events you can effect your reputation. There's no hunger as far as I noticed, but you can eat. There is water you can swim for days in a single direction. You can guide yourself at night by the stars. Remember, the moon or planet you might see is a satelite and moves throughout the night. There is sick wind that can infect you and might have affected some inhabitants there. Some places are not touched by the sick wind.
There are creatures, characters, animals, and guards which might attack you on sight or sense. There are guards who will defend you. If you are moving along and start bleeding while hearing a screech, then you might be being attacked from the air. If you swim, then you might be attacked by either of at least two --a toothy fish, and a deformed person now resembling a crab.
Water, you can drown. Fall too far and you get hurt. Outrun attackers if you have the speed. Factors Fun and figuring things out.
Friday, June 26, 2009
Sunday, June 7, 2009
Leaving Too Soon
Using the Buy/Sell tactic to improve the relationship, one can back out too far. Discontinue the concersation at all and when you return your relationship level is what your given ability is. This is done with a merchant whatever the wares. The lower the cost of the sold/bought item is the better. Also, this is time consuming.
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